Arduino: A Quick-Start Guide, 2nd Edition
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Welcome to Arduino, and welcome to the exciting world of physical computing! Arduino is an open-source project consisting of both hardware and software. It was originally created to give designers and artists a prototyping platform for interaction design courses. Today, hobbyists and experts all over the world use it to create physical computing projects, and you can, too.
Arduino lets you get hands-on again with computers in a way you haven’t been able to since the 1980s, when you could build your own computer. And Arduino makes it easier than ever to develop handcrafted electronics projects ranging from prototypes to sophisticated gadgets. Gone are the days when you had to learn lots of theory about electronics and arcane programming languages before you could even get an LED blinking. You can create your first Arduino project in a few minutes without needing advanced electrical engineering coursework.
In fact, you don’t need to know anything about electronics projects to read this book, and you’ll get your hands dirty right from the beginning. You’ll not only learn how to use some of the most important electronic parts in the first pages, you’ll also learn how to write the software needed to bring your projects to life.
This book dispenses with theory and stays hands-on throughout. I’ll explain all the basics you need to build the book’s projects, and every chapter has a troubleshooting section to help when things go wrong. This book is a quickstart guide that gets you up to speed quickly and enables you to immediately create your own projects.