Beginning Android C++ Game Development

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Beginning Android C++ Game Development by Bruce Sutherland

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Over the last few years, game development has become more open to bedroom programmers. In the 1980s and early 1990s, this was a common route into game development. In the late 1990s and early 2000s, game development budgets, schedules, and technical requirements meant that it was very uncommon to find game programmers creating games in their own right.


This all changed with the release of mobile phones and more recently tablets with 3D graphics capabilities which surpass consoles such as the Playstation 2 and Sega Dreamcast.


This book will introduce the reader to the world of game development on the Android platform. The reader will learn how to plan, begin, and execute a game development project from beginning to end.

I hope you enjoy it.


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  • CC BY-NC-SA 3.0 PH
  • The author's reference is not required

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